A short pick-up and drop management game about the team canvas. You need occupy each of the labelled area with a worker that you think will fit that role. Pick them up with the mouse and drop them onto the right spot. Get the highest efficiency possible for your team.

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Very neat concept! I think some sound effects for the timer, picking/selecting and dropping the workers, and increment/decrement of the percentage would provide some audio feedback for the player, so that they can perform better.

(+1)

Yeah true, had some time restrictions with the project so decided to abandon sound design to complete the prototype xD. But will probably add later on, thanks for the feedback  :)